Millennium Stealth  [Multiplayer]
Converted to PS4 format from the original console release. Review the notes: repaired functions may behave differently from the original.

maps/mp/gametypes/_clientids.gsc  (from maps/mp/gametypes/_clientids.gsc, PS3 / Xbox 360 (big endian), 363 functions)
  - landsonground(): restored the missing notify('landedOnGround')
  - doperksall(): 1 broken variable read(s) repaired (compiler bug in the original)
  - landsonground(): disabled - it would corrupt the PS4 script stack (notify with a broken stack)
  - packopunch(): 1 broken variable read(s) repaired (compiler bug in the original)
  - displayadvert(): 1 broken variable read(s) repaired (compiler bug in the original)
  - doallunlockcamos(): 1 broken variable read(s) repaired (compiler bug in the original)
  - doallunlockcamos(): disabled - it would corrupt the PS4 script stack (call to unlockallcamos with a broken stack)
  - play_remote_fx(): 2 broken variable read(s) repaired (compiler bug in the original)
  - initgiveweap(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - ridepilotheli(): 1 broken variable read(s) repaired (compiler bug in the original)
